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Vector Packet Processing
feat_bitmap.h
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1 /*
2  * feat_bitmap.h: bitmap for managing feature invocation
3  *
4  * Copyright (c) 2013 Cisco and/or its affiliates.
5  * Licensed under the Apache License, Version 2.0 (the "License");
6  * you may not use this file except in compliance with the License.
7  * You may obtain a copy of the License at:
8  *
9  * http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  */
17 
18 #ifndef included_vnet_l2_feat_bitmap_h
19 #define included_vnet_l2_feat_bitmap_h
20 
21 #include <vlib/vlib.h>
22 #include <vnet/vnet.h>
23 
24 /*
25  * The feature bitmap is a way of organizing input and output feature graph nodes.
26  * The set of features to be executed are arranged in a bitmap with one bit per
27  * feature and each bit positioned in the same order that the features should be
28  * executed. Features can be dynamically removed from the set by masking off their
29  * corresponding bits. The bitmap is stored in packet context. Each feature clears
30  * its bit and then calls feat_bitmap_get_next_node_index() to go to the next
31  * graph node.
32  */
33 
34 
35 // 32 features in a u32 bitmap
36 #define FEAT_MAX 32
37 
38 // Initialize the feature next-node indexes of a graph node.
39 // Should be called by the init function of each feature graph node.
42  vlib_main_t * vm,
43  u32 node_index, // the current graph node index
44  u32 num_features, // number of entries in feat_names
45  char ** feat_names, // array of feature graph node names
46  u32 * next_nodes) // array of 32 next indexes to init
47 {
48  u32 idx;
49 
50  ASSERT(num_features <= FEAT_MAX);
51 
52  for (idx=0; idx<num_features; idx++) {
53  if (vlib_get_node_by_name(vm, (u8 *) feat_names[idx])) {
54  next_nodes[idx] =
55  vlib_node_add_named_next(vm, node_index, feat_names[idx]);
56  } else { // Node may be in plugin which is not installed, use drop node
57  next_nodes[idx] =
58  vlib_node_add_named_next(vm, node_index, "feature-bitmap-drop");
59  }
60  }
61 
62  // All unassigned bits go to the drop node
63  for (; idx<FEAT_MAX; idx++) {
64  next_nodes[idx] = vlib_node_add_named_next(vm, node_index, "feature-bitmap-drop");
65  }
66 }
67 
68 // Return the graph node index for the feature corresponding to the
69 // first set bit in the bitmap.
72 {
73  u32 first_bit;
74 
75  count_leading_zeros(first_bit, bitmap);
76  first_bit = uword_bits - 1 - first_bit;
77  return next_nodes[first_bit];
78 }
79 
80 #endif // included_vnet_l2_feat_bitmap_h
#define always_inline
Definition: clib.h:84
always_inline uword vlib_node_add_named_next(vlib_main_t *vm, uword node, char *name)
Definition: node_funcs.h:931
#define FEAT_MAX
Definition: feat_bitmap.h:36
#define ASSERT(truth)
unsigned int u32
Definition: types.h:88
vlib_node_t * vlib_get_node_by_name(vlib_main_t *vm, u8 *name)
Definition: node.c:44
#define uword_bits
Definition: types.h:102
unsigned char u8
Definition: types.h:56
always_inline u32 feat_bitmap_get_next_node_index(u32 *next_nodes, u32 bitmap)
Definition: feat_bitmap.h:71
always_inline void feat_bitmap_init_next_nodes(vlib_main_t *vm, u32 node_index, u32 num_features, char **feat_names, u32 *next_nodes)
Definition: feat_bitmap.h:41