FD.io VPP  v16.06
Vector Packet Processing
vector_iwmmxt.h
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1 /*
2  * Copyright (c) 2015 Cisco and/or its affiliates.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at:
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 /*
16  Copyright (c) 2008 Eliot Dresselhaus
17 
18  Permission is hereby granted, free of charge, to any person obtaining
19  a copy of this software and associated documentation files (the
20  "Software"), to deal in the Software without restriction, including
21  without limitation the rights to use, copy, modify, merge, publish,
22  distribute, sublicense, and/or sell copies of the Software, and to
23  permit persons to whom the Software is furnished to do so, subject to
24  the following conditions:
25 
26  The above copyright notice and this permission notice shall be
27  included in all copies or substantial portions of the Software.
28 
29  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
30  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
31  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
32  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
33  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
34  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
35  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
36 */
37 
38 #ifndef included_vector_iwmmxt_h
39 #define included_vector_iwmmxt_h
40 
41 #include <vppinfra/error.h> /* for ASSERT */
42 
43 /* 64 bit interleaves. */
44 always_inline u8x8 u8x8_interleave_hi (u8x8 a, u8x8 b)
45 { return __builtin_arm_wunpckihb (a, b); }
46 
47 always_inline u8x8 u8x8_interleave_lo (u8x8 a, u8x8 b)
48 { return __builtin_arm_wunpckilb (a, b); }
49 
50 always_inline u16x4 u16x4_interleave_hi (u16x4 a, u16x4 b)
51 { return __builtin_arm_wunpckihh (a, b); }
52 
53 always_inline u16x4 u16x4_interleave_lo (u16x4 a, u16x4 b)
54 { return __builtin_arm_wunpckilh (a, b); }
55 
56 always_inline u32x2 u32x2_interleave_hi (u32x2 a, u32x2 b)
57 { return __builtin_arm_wunpckihw (a, b); }
58 
59 always_inline u32x2 u32x2_interleave_lo (u32x2 a, u32x2 b)
60 { return __builtin_arm_wunpckilw (a, b); }
61 
63 {
64  u32x2 x = {a};
65  x = u32x2_interleave_lo (x, x);
66  return x;
67  }
68 
70 {
71  u32 t = (u32) a | ((u32) a << 16);
72  return u32x2_splat (t);
73 }
74 
76 {
77  u32 t = (u32) a | ((u32) a << 8);
78  t |= t << 16;
79  return u32x2_splat (t);
80 }
81 
82 #define i32x2_splat u32x2_splat
83 #define i16x4_splat u16x4_splat
84 #define i8x8_splat u8x8_splat
85 
86 /* 64 bit shifts. */
87 
88 /* As of July 2008 the __builtin_arm shifts cause gcc-4.3.1 to crash
89  so we use asm versions. */
90 #define _(t,u,lr,f) \
91  always_inline t \
92  t##_##lr (t x, int i) \
93  { \
94  i16x4 y; \
95  asm (#f " %[y], %[x], %[shift]" \
96  : [y] "=y" (y) \
97  : [x] "y" (x), [shift] "i" (i * u)); \
98  return y; \
99  }
100 
101 _ (u16x4, 1, shift_left, wsllhi)
102 _ (u32x2, 1, shift_left, wsllwi)
103 _ (u16x4, 1, shift_right, wsrlhi)
104 _ (u32x2, 1, shift_right, wsrlwi)
105 _ (i16x4, 1, shift_left, wsllhi)
106 _ (i32x2, 1, shift_left, wsllwi)
107 _ (i16x4, 1, shift_right, wsrahi)
108 _ (i32x2, 1, shift_right, wsrawi)
109 
110 /* Word shifts. */
111 _ (u8x8, 8, word_shift_left, wslldi)
112 _ (u16x4, 16, word_shift_left, wslldi)
113 _ (u32x2, 32, word_shift_left, wslldi)
114 _ (u8x8, 8, word_shift_right, wsrldi)
115 _ (u16x4, 16, word_shift_right, wsrldi)
116 _ (u32x2, 32, word_shift_right, wsrldi)
117 _ (i8x8, 8, word_shift_left, wslldi)
118 _ (i16x4, 16, word_shift_left, wslldi)
119 _ (i32x2, 32, word_shift_left, wslldi)
120 _ (i8x8, 8, word_shift_right, wsrldi)
121 _ (i16x4, 16, word_shift_right, wsrldi)
122 _ (i32x2, 32, word_shift_right, wsrldi)
123 
124 #undef _
125 
126 
127 #endif /* included_vector_iwmmxt_h */
always_inline u16x4 u16x4_interleave_lo(u16x4 a, u16x4 b)
Definition: vector_iwmmxt.h:53
always_inline u16x4 u16x4_interleave_hi(u16x4 a, u16x4 b)
Definition: vector_iwmmxt.h:50
always_inline u8x8 u8x8_interleave_lo(u8x8 a, u8x8 b)
Definition: vector_iwmmxt.h:47
a
Definition: bitmap.h:393
always_inline u32x2 u32x2_splat(u32 a)
Definition: vector_iwmmxt.h:62
wsllwi shift_right
always_inline u8x8 u8x8_splat(u8 a)
Definition: vector_iwmmxt.h:75
wsllwi wsrlwi wsllwi wsrawi word_shift_left
always_inline u32x2 u32x2_interleave_hi(u32x2 a, u32x2 b)
Definition: vector_iwmmxt.h:56
#define always_inline
Definition: clib.h:84
always_inline u32x2 u32x2_interleave_lo(u32x2 a, u32x2 b)
Definition: vector_iwmmxt.h:59
unsigned int u32
Definition: types.h:88
always_inline u8x8 u8x8_interleave_hi(u8x8 a, u8x8 b)
Definition: vector_iwmmxt.h:44
always_inline u16x4 u16x4_splat(u16 a)
Definition: vector_iwmmxt.h:69
unsigned short u16
Definition: types.h:57
unsigned char u8
Definition: types.h:56
wsllwi wsrlwi wsllwi wsrawi wslldi word_shift_right
shift_left