FD.io VPP  v16.06
Vector Packet Processing
sparse_vec.h
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1 /*
2  * Copyright (c) 2015 Cisco and/or its affiliates.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at:
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 /*
16  Copyright (c) 2005 Eliot Dresselhaus
17 
18  Permission is hereby granted, free of charge, to any person obtaining
19  a copy of this software and associated documentation files (the
20  "Software"), to deal in the Software without restriction, including
21  without limitation the rights to use, copy, modify, merge, publish,
22  distribute, sublicense, and/or sell copies of the Software, and to
23  permit persons to whom the Software is furnished to do so, subject to
24  the following conditions:
25 
26  The above copyright notice and this permission notice shall be
27  included in all copies or substantial portions of the Software.
28 
29  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
30  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
31  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
32  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
33  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
34  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
35  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
36 */
37 
38 #ifndef included_sparse_vec_h
39 #define included_sparse_vec_h
40 
41 #include <vppinfra/vec.h>
42 #include <vppinfra/bitops.h>
43 
44 /* Sparsely indexed vectors. Basic idea taken from Hacker's delight.
45  Eliot added ranges. */
46 typedef struct {
47  /* Bitmap one for each sparse index. */
49 
50  /* member_counts[i] = total number of members with j < i. */
52 
53 #define SPARSE_VEC_IS_RANGE (1 << 0)
54 #define SPARSE_VEC_IS_VALID_RANGE (1 << 1)
57 
60 { return vec_header (v, sizeof (sparse_vec_header_t)); }
61 
62 /* Index 0 is always used to mark indices that are not valid in
63  sparse vector. For example, you look up V[0x1234] and 0x1234 is not
64  known you'll get 0 back as an index. */
65 #define SPARSE_VEC_INVALID_INDEX (0)
66 
67 always_inline void *
68 sparse_vec_new (uword elt_bytes, uword sparse_index_bits)
69 {
70  void * v;
72  word n;
73 
74  ASSERT (sparse_index_bits <= 16);
75 
76  v = _vec_resize (0,
77  /* length increment */ 8,
78  /* data bytes */ 8*elt_bytes,
79  /* header bytes */ sizeof (h[0]),
80  /* data align */ 0);
81 
82  /* Make space for invalid entry (entry 0). */
83  _vec_len (v) = 1;
84 
85  h = sparse_vec_header (v);
86 
87  n = sparse_index_bits - min_log2 (BITS (uword));
88  if (n < 0)
89  n = 0;
90  n = 1 << n;
92  vec_resize (h->member_counts, n);
93 
94  return v;
95 }
96 
99  uword sparse_index,
100  uword maybe_range,
101  u32 * insert)
102 {
104  uword i, b, d, w;
105  u8 is_member;
106 
107  h = sparse_vec_header (v);
108  i = sparse_index / BITS (h->is_member_bitmap[0]);
109  b = (uword) 1 << (uword) (sparse_index % BITS (h->is_member_bitmap[0]));
110 
111  ASSERT (i < vec_len (h->is_member_bitmap));
112  ASSERT (i < vec_len (h->member_counts));
113 
114  w = h->is_member_bitmap[i];
115  d = h->member_counts[i] + count_set_bits (w & (b - 1));
116 
117  is_member = (w & b) != 0;
118  if (maybe_range)
119  {
120  u8 r = h->range_flags[d];
121  u8 is_range, is_valid_range;
122 
123  is_range = maybe_range & (r & SPARSE_VEC_IS_RANGE);
124  is_valid_range = (r & SPARSE_VEC_IS_VALID_RANGE) != 0;
125 
126  is_member = is_range ? is_valid_range : is_member;
127  }
128 
129  if (insert)
130  {
131  *insert = ! is_member;
132  if (! is_member)
133  {
134  uword j;
135  w |= b;
136  h->is_member_bitmap[i] = w;
137  for (j = i + 1; j < vec_len (h->member_counts); j++)
138  h->member_counts[j] += 1;
139  }
140 
141  return 1 + d;
142  }
143 
144  d = is_member ? d : 0;
145 
146  return is_member + d;
147 }
148 
150 sparse_vec_index (void * v, uword sparse_index)
151 {
152  return sparse_vec_index_internal (v, sparse_index,
153  /* maybe range */ 0,
154  /* insert? */ 0);
155 }
156 
157 always_inline void
159  u32 si0, u32 si1,
160  u32 * i0_return, u32 * i1_return)
161 {
163  uword b0, b1, w0, w1, v0, v1;
164  u32 i0, i1, d0, d1;
165  u8 is_member0, is_member1;
166 
167  h = sparse_vec_header (v);
168 
169  i0 = si0 / BITS (h->is_member_bitmap[0]);
170  i1 = si1 / BITS (h->is_member_bitmap[0]);
171 
172  b0 = (uword) 1 << (uword) (si0 % BITS (h->is_member_bitmap[0]));
173  b1 = (uword) 1 << (uword) (si1 % BITS (h->is_member_bitmap[0]));
174 
175  ASSERT (i0 < vec_len (h->is_member_bitmap));
176  ASSERT (i1 < vec_len (h->is_member_bitmap));
177 
178  ASSERT (i0 < vec_len (h->member_counts));
179  ASSERT (i1 < vec_len (h->member_counts));
180 
181  w0 = h->is_member_bitmap[i0];
182  w1 = h->is_member_bitmap[i1];
183 
184  v0 = w0 & (b0 - 1);
185  v1 = w1 & (b1 - 1);
186 
187  /* Speculate that masks will have zero or one bits set. */
188  d0 = h->member_counts[i0] + (v0 != 0);
189  d1 = h->member_counts[i1] + (v1 != 0);
190 
191  /* Validate speculation. */
192  if (PREDICT_FALSE (! is_pow2 (v0) || ! is_pow2 (v1)))
193  {
194  d0 += count_set_bits (v0) - (v0 != 0);
195  d1 += count_set_bits (v1) - (v1 != 0);
196  }
197 
198  is_member0 = (w0 & b0) != 0;
199  is_member1 = (w1 & b1) != 0;
200 
201  d0 = is_member0 ? d0 : 0;
202  d1 = is_member1 ? d1 : 0;
203 
204  *i0_return = is_member0 + d0;
205  *i1_return = is_member1 + d1;
206 }
207 
208 #define sparse_vec_free(v) vec_free(v)
209 
210 #define sparse_vec_elt_at_index(v,i) \
211  vec_elt_at_index ((v), sparse_vec_index ((v), (i)))
212 
213 #define sparse_vec_validate(v,i) \
214 ({ \
215  uword _i; \
216  u32 _insert; \
217  \
218  if (! (v)) \
219  (v) = sparse_vec_new (sizeof ((v)[0]), BITS (u16)); \
220  \
221  _i = sparse_vec_index_internal ((v), (i), \
222  /* maybe range */ 0, \
223  /* insert? */ &_insert); \
224  if (_insert) \
225  vec_insert_ha ((v), 1, _i, \
226  /* header size */ sizeof (sparse_vec_header_t), \
227  /* align */ 0); \
228  \
229  /* Invalid index is 0. */ \
230  ASSERT (_i > 0); \
231  \
232  (v) + _i; \
233 })
234 
235 #endif /* included_sparse_vec_h */
sll srl srl sll sra u16x4 i
Definition: vector_sse2.h:267
#define SPARSE_VEC_IS_RANGE
Definition: sparse_vec.h:53
always_inline uword sparse_vec_index_internal(void *v, uword sparse_index, uword maybe_range, u32 *insert)
Definition: sparse_vec.h:98
#define always_inline
Definition: clib.h:84
#define vec_resize(V, N)
Resize a vector (no header, unspecified alignment) Add N elements to end of given vector V...
Definition: vec.h:199
always_inline uword count_set_bits(uword x)
Definition: bitops.h:44
always_inline void * sparse_vec_new(uword elt_bytes, uword sparse_index_bits)
Definition: sparse_vec.h:68
#define PREDICT_FALSE(x)
Definition: clib.h:97
always_inline sparse_vec_header_t * sparse_vec_header(void *v)
Definition: sparse_vec.h:59
always_inline uword is_pow2(uword x)
Definition: clib.h:252
#define ASSERT(truth)
always_inline void sparse_vec_index2(void *v, u32 si0, u32 si1, u32 *i0_return, u32 *i1_return)
Definition: sparse_vec.h:158
unsigned int u32
Definition: types.h:88
u64 uword
Definition: types.h:112
unsigned short u16
Definition: types.h:57
i64 word
Definition: types.h:111
#define vec_len(v)
Number of elements in vector (rvalue-only, NULL tolerant)
unsigned char u8
Definition: types.h:56
#define SPARSE_VEC_IS_VALID_RANGE
Definition: sparse_vec.h:54
always_inline void * vec_header(void *v, uword header_bytes)
Find a user vector header.
Definition: vec_bootstrap.h:88
always_inline uword min_log2(uword x)
Definition: clib.h:181
uword * is_member_bitmap
Definition: sparse_vec.h:48
#define BITS(x)
Definition: clib.h:58
CLIB vectors are ubiquitous dynamically resized arrays with by user defined "headers".
always_inline uword sparse_vec_index(void *v, uword sparse_index)
Definition: sparse_vec.h:150