FD.io VPP  v18.04-17-g3a0d853
Vector Packet Processing
pool.h
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1 /*
2  * Copyright (c) 2015 Cisco and/or its affiliates.
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at:
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7  * http://www.apache.org/licenses/LICENSE-2.0
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14  */
15 /*
16  Copyright (c) 2001, 2002, 2003, 2004 Eliot Dresselhaus
17 
18  Permission is hereby granted, free of charge, to any person obtaining
19  a copy of this software and associated documentation files (the
20  "Software"), to deal in the Software without restriction, including
21  without limitation the rights to use, copy, modify, merge, publish,
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23  permit persons to whom the Software is furnished to do so, subject to
24  the following conditions:
25 
26  The above copyright notice and this permission notice shall be
27  included in all copies or substantial portions of the Software.
28 
29  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
30  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
31  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
32  NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
33  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
34  OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
35  WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
36 */
37 /** @file
38  * @brief Fixed length block allocator.
39  Pools are built from clib vectors and bitmaps. Use pools when
40  repeatedly allocating and freeing fixed-size data. Pools are
41  fast, and avoid memory fragmentation.
42  */
43 
44 #ifndef included_pool_h
45 #define included_pool_h
46 
47 #include <vppinfra/bitmap.h>
48 #include <vppinfra/error.h>
49 #include <vppinfra/mheap.h>
50 
51 
52 typedef struct
53 {
54  /** Bitmap of indices of free objects. */
56 
57  /** Vector of free indices. One element for each set bit in bitmap. */
59 
60  /* The following fields are set for fixed-size, preallocated pools */
61 
62  /** Maximum size of the pool, in elements */
64 
65  /** mmap segment info: base + length */
68 
70 
71 /** Align pool header so that pointers are naturally aligned. */
72 #define pool_aligned_header_bytes \
73  vec_aligned_header_bytes (sizeof (pool_header_t), sizeof (void *))
74 
75 /** Get pool header from user pool pointer */
77 pool_header (void *v)
78 {
79  return vec_aligned_header (v, sizeof (pool_header_t), sizeof (void *));
80 }
81 
82 extern void _pool_init_fixed (void **, u32, u32);
83 extern void fpool_free (void *);
84 
85 /** initialize a fixed-size, preallocated pool */
86 #define pool_init_fixed(pool,max_elts) \
87 { \
88  _pool_init_fixed((void **)&(pool),sizeof(pool[0]),max_elts); \
89 }
90 
91 /** Validate a pool */
92 always_inline void
94 {
95  pool_header_t *p = pool_header (v);
96  uword i, n_free_bitmap;
97 
98  if (!v)
99  return;
100 
101  n_free_bitmap = clib_bitmap_count_set_bits (p->free_bitmap);
102  ASSERT (n_free_bitmap == vec_len (p->free_indices));
103  for (i = 0; i < vec_len (p->free_indices); i++)
104  ASSERT (clib_bitmap_get (p->free_bitmap, p->free_indices[i]) == 1);
105 }
106 
107 always_inline void
109 {
110  pool_header_t *p = pool_header (v);
111 
112  if (v)
113  vec_validate (p->free_bitmap, index / BITS (uword));
114 }
115 
116 #define pool_validate_index(v,i) \
117 do { \
118  uword __pool_validate_index = (i); \
119  vec_validate_ha ((v), __pool_validate_index, \
120  pool_aligned_header_bytes, /* align */ 0); \
121  pool_header_validate_index ((v), __pool_validate_index); \
122 } while (0)
123 
124 /** Number of active elements in a pool.
125  * @return Number of active elements in a pool
126  */
128 pool_elts (void *v)
129 {
130  uword ret = vec_len (v);
131  if (v)
132  ret -= vec_len (pool_header (v)->free_indices);
133  return ret;
134 }
135 
136 /** Number of elements in pool vector.
137 
138  @note You probably want to call pool_elts() instead.
139 */
140 #define pool_len(p) vec_len(p)
141 
142 /** Number of elements in pool vector (usable as an lvalue)
143 
144  @note You probably don't want to use this macro.
145 */
146 #define _pool_len(p) _vec_len(p)
147 
148 /** Memory usage of pool header. */
151 {
152  pool_header_t *p = pool_header (v);
153 
154  if (!v)
155  return 0;
156 
157  return vec_bytes (p->free_bitmap) + vec_bytes (p->free_indices);
158 }
159 
160 /** Memory usage of pool. */
161 #define pool_bytes(P) (vec_bytes (P) + pool_header_bytes (P))
162 
163 /** Local variable naming macro. */
164 #define _pool_var(v) _pool_##v
165 
166 /** Queries whether pool has at least N_FREE free elements. */
169 {
170  pool_header_t *p = pool_header (v);
171  uword n_free = 0;
172 
173  if (v)
174  {
175  n_free += vec_len (p->free_indices);
176 
177  /* Space left at end of vector? */
178  n_free += vec_capacity (v, sizeof (p[0])) - vec_len (v);
179  }
180 
181  return n_free;
182 }
183 
184 /** Allocate an object E from a pool P (general version).
185 
186  First search free list. If nothing is free extend vector of objects.
187 */
188 #define pool_get_aligned(P,E,A) \
189 do { \
190  pool_header_t * _pool_var (p) = pool_header (P); \
191  uword _pool_var (l); \
192  \
193  STATIC_ASSERT(A==0 || ((A % sizeof(P[0]))==0) || ((sizeof(P[0]) % A) == 0), \
194  "Pool aligned alloc of incorrectly sized object"); \
195  _pool_var (l) = 0; \
196  if (P) \
197  _pool_var (l) = vec_len (_pool_var (p)->free_indices); \
198  \
199  if (_pool_var (l) > 0) \
200  { \
201  /* Return free element from free list. */ \
202  uword _pool_var (i) = _pool_var (p)->free_indices[_pool_var (l) - 1]; \
203  (E) = (P) + _pool_var (i); \
204  _pool_var (p)->free_bitmap = \
205  clib_bitmap_andnoti (_pool_var (p)->free_bitmap, _pool_var (i)); \
206  _vec_len (_pool_var (p)->free_indices) = _pool_var (l) - 1; \
207  } \
208  else \
209  { \
210  /* fixed-size, preallocated pools cannot expand */ \
211  if ((P) && _pool_var(p)->max_elts) \
212  { \
213  clib_warning ("can't expand fixed-size pool"); \
214  os_out_of_memory(); \
215  } \
216  /* Nothing on free list, make a new element and return it. */ \
217  P = _vec_resize (P, \
218  /* length_increment */ 1, \
219  /* new size */ (vec_len (P) + 1) * sizeof (P[0]), \
220  pool_aligned_header_bytes, \
221  /* align */ (A)); \
222  E = vec_end (P) - 1; \
223  } \
224 } while (0)
225 
226 /** Allocate an object E from a pool P (unspecified alignment). */
227 #define pool_get(P,E) pool_get_aligned(P,E,0)
228 
229 /** See if pool_get will expand the pool or not */
230 #define pool_get_aligned_will_expand(P,YESNO,A) \
231 do { \
232  pool_header_t * _pool_var (p) = pool_header (P); \
233  uword _pool_var (l); \
234  \
235  _pool_var (l) = 0; \
236  if (P) \
237  { \
238  if (_pool_var (p)->max_elts) \
239  _pool_var (l) = _pool_var (p)->max_elts; \
240  else \
241  _pool_var (l) = vec_len (_pool_var (p)->free_indices); \
242  } \
243  \
244  /* Free elements, certainly won't expand */ \
245  if (_pool_var (l) > 0) \
246  YESNO=0; \
247  else \
248  { \
249  /* Nothing on free list, make a new element and return it. */ \
250  YESNO = _vec_resize_will_expand \
251  (P, \
252  /* length_increment */ 1, \
253  /* new size */ (vec_len (P) + 1) * sizeof (P[0]), \
254  pool_aligned_header_bytes, \
255  /* align */ (A)); \
256  } \
257 } while (0)
258 
259 #define pool_get_will_expand(P,YESNO) pool_get_aligned_will_expand(P,YESNO,0)
260 
261 /** Use free bitmap to query whether given element is free. */
262 #define pool_is_free(P,E) \
263 ({ \
264  pool_header_t * _pool_var (p) = pool_header (P); \
265  uword _pool_var (i) = (E) - (P); \
266  (_pool_var (i) < vec_len (P)) ? clib_bitmap_get (_pool_var (p)->free_bitmap, _pool_i) : 1; \
267 })
268 
269 /** Use free bitmap to query whether given index is free */
270 #define pool_is_free_index(P,I) pool_is_free((P),(P)+(I))
271 
272 /** Free an object E in pool P. */
273 #define pool_put(P,E) \
274 do { \
275  pool_header_t * _pool_var (p) = pool_header (P); \
276  uword _pool_var (l) = (E) - (P); \
277  ASSERT (vec_is_member (P, E)); \
278  ASSERT (! pool_is_free (P, E)); \
279  \
280  /* Add element to free bitmap and to free list. */ \
281  _pool_var (p)->free_bitmap = \
282  clib_bitmap_ori (_pool_var (p)->free_bitmap, _pool_var (l)); \
283  /* Preallocated pool? */ \
284  if (_pool_var (p)->max_elts) \
285  { \
286  ASSERT(_pool_var(l) < _pool_var (p)->max_elts); \
287  _pool_var(p)->free_indices[_vec_len(_pool_var(p)->free_indices)] = \
288  _pool_var(l); \
289  _vec_len(_pool_var(p)->free_indices) += 1; \
290  } \
291  else \
292  vec_add1 (_pool_var (p)->free_indices, _pool_var (l)); \
293 } while (0)
294 
295 /** Free pool element with given index. */
296 #define pool_put_index(p,i) \
297 do { \
298  typeof (p) _e = (p) + (i); \
299  pool_put (p, _e); \
300 } while (0)
301 
302 /** Allocate N more free elements to pool (general version). */
303 #define pool_alloc_aligned(P,N,A) \
304 do { \
305  pool_header_t * _p; \
306  \
307  if ((P)) \
308  { \
309  _p = pool_header (P); \
310  if (_p->max_elts) \
311  { \
312  clib_warning ("Can't expand fixed-size pool"); \
313  os_out_of_memory(); \
314  } \
315  } \
316  \
317  (P) = _vec_resize ((P), 0, (vec_len (P) + (N)) * sizeof (P[0]), \
318  pool_aligned_header_bytes, \
319  (A)); \
320  _p = pool_header (P); \
321  vec_resize (_p->free_indices, (N)); \
322  _vec_len (_p->free_indices) -= (N); \
323 } while (0)
324 
325 /** Allocate N more free elements to pool (unspecified alignment). */
326 #define pool_alloc(P,N) pool_alloc_aligned(P,N,0)
327 
328 /** Low-level free pool operator (do not call directly). */
329 always_inline void *
330 _pool_free (void *v)
331 {
332  pool_header_t *p = pool_header (v);
333  if (!v)
334  return v;
336 
337  if (p->max_elts)
338  {
339  int rv;
340 
341  rv = munmap (p->mmap_base, p->mmap_size);
342  if (rv)
343  clib_unix_warning ("munmap");
344  }
345  else
346  {
347  vec_free (p->free_indices);
349  }
350  return 0;
351 }
352 
353 /** Free a pool. */
354 #define pool_free(p) (p) = _pool_free(p)
355 
356 /** Optimized iteration through pool.
357 
358  @param LO pointer to first element in chunk
359  @param HI pointer to last element in chunk
360  @param POOL pool to iterate across
361  @param BODY operation to perform
362 
363  Optimized version which assumes that BODY is smart enough to
364  process multiple (LOW,HI) chunks. See also pool_foreach().
365  */
366 #define pool_foreach_region(LO,HI,POOL,BODY) \
367 do { \
368  uword _pool_var (i), _pool_var (lo), _pool_var (hi), _pool_var (len); \
369  uword _pool_var (bl), * _pool_var (b); \
370  pool_header_t * _pool_var (p); \
371  \
372  _pool_var (p) = pool_header (POOL); \
373  _pool_var (b) = (POOL) ? _pool_var (p)->free_bitmap : 0; \
374  _pool_var (bl) = vec_len (_pool_var (b)); \
375  _pool_var (len) = vec_len (POOL); \
376  _pool_var (lo) = 0; \
377  \
378  for (_pool_var (i) = 0; \
379  _pool_var (i) <= _pool_var (bl); \
380  _pool_var (i)++) \
381  { \
382  uword _pool_var (m), _pool_var (f); \
383  _pool_var (m) = (_pool_var (i) < _pool_var (bl) \
384  ? _pool_var (b) [_pool_var (i)] \
385  : 1); \
386  while (_pool_var (m) != 0) \
387  { \
388  _pool_var (f) = first_set (_pool_var (m)); \
389  _pool_var (hi) = (_pool_var (i) * BITS (_pool_var (b)[0]) \
390  + min_log2 (_pool_var (f))); \
391  _pool_var (hi) = (_pool_var (i) < _pool_var (bl) \
392  ? _pool_var (hi) : _pool_var (len)); \
393  _pool_var (m) ^= _pool_var (f); \
394  if (_pool_var (hi) > _pool_var (lo)) \
395  { \
396  (LO) = _pool_var (lo); \
397  (HI) = _pool_var (hi); \
398  do { BODY; } while (0); \
399  } \
400  _pool_var (lo) = _pool_var (hi) + 1; \
401  } \
402  } \
403 } while (0)
404 
405 /** Iterate through pool.
406 
407  @param VAR A variable of same type as pool vector to be used as an
408  iterator.
409  @param POOL The pool to iterate across.
410  @param BODY The operation to perform, typically a code block. See
411  the example below.
412 
413  This macro will call @c BODY with each active pool element.
414 
415  It is a bad idea to allocate or free pool element from within
416  @c pool_foreach. Build a vector of indices and dispose of them later.
417  Or call pool_flush.
418 
419 
420  @par Example
421  @code{.c}
422  proc_t *procs; // a pool of processes.
423  proc_t *proc; // pointer to one process; used as the iterator.
424 
425  pool_foreach (proc, procs, ({
426  if (proc->state != PROC_STATE_RUNNING)
427  continue;
428 
429  // check a running proc in some way
430  ...
431  }));
432  @endcode
433 
434  @warning Because @c pool_foreach is a macro, syntax errors can be
435  difficult to find inside @c BODY, let alone actual code bugs. One
436  can temporarily split a complex @c pool_foreach into a trivial
437  @c pool_foreach which builds a vector of active indices, and a
438  vec_foreach() (or plain for-loop) to walk the active index vector.
439  */
440 #define pool_foreach(VAR,POOL,BODY) \
441 do { \
442  uword _pool_foreach_lo, _pool_foreach_hi; \
443  pool_foreach_region (_pool_foreach_lo, _pool_foreach_hi, (POOL), \
444  ({ \
445  for ((VAR) = (POOL) + _pool_foreach_lo; \
446  (VAR) < (POOL) + _pool_foreach_hi; \
447  (VAR)++) \
448  do { BODY; } while (0); \
449  })); \
450 } while (0)
451 
452 /** Returns pointer to element at given index.
453 
454  ASSERTs that the supplied index is valid.
455  Even though one can write correct code of the form
456  @code
457  p = pool_base + index;
458  @endcode
459  use of @c pool_elt_at_index is strongly suggested.
460  */
461 #define pool_elt_at_index(p,i) \
462 ({ \
463  typeof (p) _e = (p) + (i); \
464  ASSERT (! pool_is_free (p, _e)); \
465  _e; \
466 })
467 
468 /** Return next occupied pool index after @c i, useful for safe iteration. */
469 #define pool_next_index(P,I) \
470 ({ \
471  pool_header_t * _pool_var (p) = pool_header (P); \
472  uword _pool_var (rv) = (I) + 1; \
473  \
474  _pool_var(rv) = \
475  (_pool_var (rv) < vec_len (P) ? \
476  clib_bitmap_next_clear (_pool_var (p)->free_bitmap, _pool_var(rv)) \
477  : ~0); \
478  _pool_var(rv); \
479 })
480 
481 /** Iterate pool by index. */
482 #define pool_foreach_index(i,v,body) \
483  for ((i) = 0; (i) < vec_len (v); (i)++) \
484  { \
485  if (! pool_is_free_index ((v), (i))) \
486  do { body; } while (0); \
487  }
488 
489 /**
490  * @brief Remove all elemenets from a pool in a safe way
491  *
492  * @param VAR each element in the pool
493  * @param POOL The pool to flush
494  * @param BODY The actions to perform on each element before it is returned to
495  * the pool. i.e. before it is 'freed'
496  */
497 #define pool_flush(VAR, POOL, BODY) \
498 { \
499  uword *_pool_var(ii), *_pool_var(dv) = NULL; \
500  \
501  pool_foreach((VAR), (POOL), \
502  ({ \
503  vec_add1(_pool_var(dv), (VAR) - (POOL)); \
504  })); \
505  vec_foreach(_pool_var(ii), _pool_var(dv)) \
506  { \
507  (VAR) = pool_elt_at_index((POOL), *_pool_var(ii)); \
508  do { BODY; } while (0); \
509  pool_put((POOL), (VAR)); \
510  } \
511  vec_free(_pool_var(dv)); \
512 }
513 
514 #endif /* included_pool_h */
515 
516 /*
517  * fd.io coding-style-patch-verification: ON
518  *
519  * Local Variables:
520  * eval: (c-set-style "gnu")
521  * End:
522  */
#define vec_validate(V, I)
Make sure vector is long enough for given index (no header, unspecified alignment) ...
Definition: vec.h:434
u64 mmap_size
Definition: pool.h:67
static void pool_header_validate_index(void *v, uword index)
Definition: pool.h:108
u32 * free_indices
Vector of free indices.
Definition: pool.h:58
int i
#define vec_bytes(v)
Number of data bytes in vector.
#define always_inline
Definition: clib.h:92
unsigned long u64
Definition: types.h:89
void fpool_free(void *)
static pool_header_t * pool_header(void *v)
Get pool header from user pool pointer.
Definition: pool.h:77
#define v
Definition: acl.c:495
#define pool_aligned_header_bytes
Align pool header so that pointers are naturally aligned.
Definition: pool.h:72
static uword pool_header_bytes(void *v)
Memory usage of pool header.
Definition: pool.h:150
static void pool_validate(void *v)
Validate a pool.
Definition: pool.h:93
#define vec_free(V)
Free vector&#39;s memory (no header).
Definition: vec.h:336
static void * vec_aligned_header(void *v, uword header_bytes, uword align)
#define vec_capacity(v, b)
Total number of bytes that can fit in vector with current allocation.
static uword clib_bitmap_get(uword *ai, uword i)
Gets the ith bit value from a bitmap.
Definition: bitmap.h:197
#define ASSERT(truth)
unsigned int u32
Definition: types.h:88
Bitmaps built as vectors of machine words.
#define clib_bitmap_free(v)
Free a bitmap.
Definition: bitmap.h:92
u64 uword
Definition: types.h:112
uword * free_bitmap
Bitmap of indices of free objects.
Definition: pool.h:55
static uword clib_bitmap_count_set_bits(uword *ai)
Return the number of set bits in a bitmap.
Definition: bitmap.h:441
#define vec_free_h(V, H)
Free vector&#39;s memory (general version)
Definition: vec.h:323
#define vec_len(v)
Number of elements in vector (rvalue-only, NULL tolerant)
unsigned char u8
Definition: types.h:56
#define clib_unix_warning(format, args...)
Definition: error.h:68
u32 max_elts
Maximum size of the pool, in elements.
Definition: pool.h:63
#define BITS(x)
Definition: clib.h:58
static uword pool_free_elts(void *v)
Queries whether pool has at least N_FREE free elements.
Definition: pool.h:168
u8 * mmap_base
mmap segment info: base + length
Definition: pool.h:66
static uword pool_elts(void *v)
Number of active elements in a pool.
Definition: pool.h:128