FD.io VPP
v19.04.4-rc0-5-ge88582fac
Vector Packet Processing
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Go to the source code of this file.
Macros | |
#define | foreach_avx2_vec256i _(i,8,32,epi8) _(i,16,16,epi16) _(i,32,8,epi32) _(i,64,4,epi64) |
#define | foreach_avx2_vec256u _(u,8,32,epi8) _(u,16,16,epi16) _(u,32,8,epi32) _(u,64,4,epi64) |
#define | foreach_avx2_vec256f _(f,32,8,ps) _(f,64,4,pd) |
#define | u16x16_blend(v1, v2, mask) (u16x16) _mm256_blend_epi16 ((__m256i) (v1), (__m256i) (v2), mask) |
#define | u32x8_permute_lanes(a, b, m) (u32x8) _mm256_permute2x128_si256 ((__m256i) a, (__m256i) b, m) |
#define | u64x4_permute_lanes(a, b, m) (u64x4) _mm256_permute2x128_si256 ((__m256i) a, (__m256i) b, m) |
Functions | |
foreach_avx2_vec256i static foreach_avx2_vec256u u32x8 | u32x8_permute (u32x8 v, u32x8 idx) |
u16x16 u64x4 static_always_inline u32 | u8x32_msb_mask (u8x32 v) |
epu16_epi64 epu8_epi64 epu8_epi64 epi16_epi64 epi8_epi64 epi8_epi64 static_always_inline u16x16 | u16x16_byte_swap (u16x16 v) |
static_always_inline u32x8 | u32x8_hadd (u32x8 v1, u32x8 v2) |
static_always_inline u16x16 | u16x16_mask_last (u16x16 v, u8 n_last) |
static_always_inline f32x8 | f32x8_from_u32x8 (u32x8 v) |
static_always_inline u32x8 | u32x8_from_f32x8 (f32x8 v) |
static_always_inline u64x4 | u64x4_gather (void *p0, void *p1, void *p2, void *p3) |
static_always_inline u32x8 | u32x8_gather (void *p0, void *p1, void *p2, void *p3, void *p4, void *p5, void *p6, void *p7) |
static_always_inline void | u64x4_scatter (u64x4 r, void *p0, void *p1, void *p2, void *p3) |
static_always_inline void | u32x8_scatter (u32x8 r, void *p0, void *p1, void *p2, void *p3, void *p4, void *p5, void *p6, void *p7) |
static_always_inline void | u64x4_scatter_one (u64x4 r, int index, void *p) |
static_always_inline void | u32x8_scatter_one (u32x8 r, int index, void *p) |
static_always_inline u8x32 | u8x32_is_greater (u8x32 v1, u8x32 v2) |
static_always_inline u8x32 | u8x32_blend (u8x32 v1, u8x32 v2, u8x32 mask) |
static_always_inline void | u32x8_transpose (u32x8 a[8]) |
static_always_inline void | u64x4_transpose (u64x4 a[8]) |
Variables | |
u64x4 | |
epu16_epi64 | u16x16 |
epu16_epi64 epu8_epi64 epu8_epi64 | i64x4 |
epu16_epi64 epu8_epi64 epu8_epi64 epi16_epi64 | i16x16 |
#define foreach_avx2_vec256f _(f,32,8,ps) _(f,64,4,pd) |
Definition at line 27 of file vector_avx2.h.
Definition at line 23 of file vector_avx2.h.
#define foreach_avx2_vec256u _(u,8,32,epi8) _(u,16,16,epi16) _(u,32,8,epi32) _(u,64,4,epi64) |
Definition at line 25 of file vector_avx2.h.
#define u16x16_blend | ( | v1, | |
v2, | |||
mask | |||
) | (u16x16) _mm256_blend_epi16 ((__m256i) (v1), (__m256i) (v2), mask) |
Definition at line 191 of file vector_avx2.h.
#define u32x8_permute_lanes | ( | a, | |
b, | |||
m | |||
) | (u32x8) _mm256_permute2x128_si256 ((__m256i) a, (__m256i) b, m) |
Definition at line 263 of file vector_avx2.h.
#define u64x4_permute_lanes | ( | a, | |
b, | |||
m | |||
) | (u64x4) _mm256_permute2x128_si256 ((__m256i) a, (__m256i) b, m) |
Definition at line 265 of file vector_avx2.h.
static_always_inline f32x8 f32x8_from_u32x8 | ( | u32x8 | v | ) |
epu16_epi64 epu8_epi64 epu8_epi64 epi16_epi64 epi8_epi64 epi8_epi64 static_always_inline u16x16 u16x16_byte_swap | ( | u16x16 | v | ) |
static_always_inline u16x16 u16x16_mask_last | ( | u16x16 | v, |
u8 | n_last | ||
) |
Definition at line 152 of file vector_avx2.h.
static_always_inline u32x8 u32x8_from_f32x8 | ( | f32x8 | v | ) |
static_always_inline u32x8 u32x8_gather | ( | void * | p0, |
void * | p1, | ||
void * | p2, | ||
void * | p3, | ||
void * | p4, | ||
void * | p5, | ||
void * | p6, | ||
void * | p7 | ||
) |
Definition at line 204 of file vector_avx2.h.
static_always_inline u32x8 u32x8_hadd | ( | u32x8 | v1, |
u32x8 | v2 | ||
) |
Definition at line 146 of file vector_avx2.h.
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inlinestatic |
static_always_inline void u32x8_scatter | ( | u32x8 | r, |
void * | p0, | ||
void * | p1, | ||
void * | p2, | ||
void * | p3, | ||
void * | p4, | ||
void * | p5, | ||
void * | p6, | ||
void * | p7 | ||
) |
Definition at line 225 of file vector_avx2.h.
static_always_inline void u32x8_scatter_one | ( | u32x8 | r, |
int | index, | ||
void * | p | ||
) |
static_always_inline void u32x8_transpose | ( | u32x8 | a[8] | ) |
Definition at line 269 of file vector_avx2.h.
static_always_inline u64x4 u64x4_gather | ( | void * | p0, |
void * | p1, | ||
void * | p2, | ||
void * | p3 | ||
) |
static_always_inline void u64x4_scatter | ( | u64x4 | r, |
void * | p0, | ||
void * | p1, | ||
void * | p2, | ||
void * | p3 | ||
) |
static_always_inline void u64x4_scatter_one | ( | u64x4 | r, |
int | index, | ||
void * | p | ||
) |
Definition at line 239 of file vector_avx2.h.
static_always_inline void u64x4_transpose | ( | u64x4 | a[8] | ) |
Definition at line 304 of file vector_avx2.h.
static_always_inline u8x32 u8x32_blend | ( | u8x32 | v1, |
u8x32 | v2, | ||
u8x32 | mask | ||
) |
static_always_inline u8x32 u8x32_is_greater | ( | u8x32 | v1, |
u8x32 | v2 | ||
) |
u16x16 u64x4 static_always_inline u32 u8x32_msb_mask | ( | u8x32 | v | ) |
epu16_epi64 epu8_epi64 epu8_epi64 epi16_epi64 i16x16 |
Definition at line 129 of file vector_avx2.h.
epu16_epi64 epu8_epi64 epu8_epi64 epi16_epi64 epi8_epi64 i64x4 |
Definition at line 127 of file vector_avx2.h.
epu16_epi64 u16x16 |
Definition at line 123 of file vector_avx2.h.
epu16_epi64 epu8_epi64 u64x4 |
Definition at line 121 of file vector_avx2.h.