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Vector Packet Processing
qsort.c
Go to the documentation of this file.
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/*
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* Copyright (c) 2015 Cisco and/or its affiliates.
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at:
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/*
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* Imported into CLIB by Eliot Dresselhaus from:
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*
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* This file is part of
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* MakeIndex - A formatter and format independent index processor
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*
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* This file is public domain software donated by
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* Nelson Beebe (beebe@science.utah.edu).
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*
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* modifications copyright (c) 2003 Cisco Systems, Inc.
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*/
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#include <
vppinfra/clib.h
>
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/*
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* qsort.c: Our own version of the system qsort routine which is faster by an
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* average of 25%, with lows and highs of 10% and 50%. The THRESHold below is
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* the insertion sort threshold, and has been adjusted for records of size 48
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* bytes. The MTHREShold is where we stop finding a better median.
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*/
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#define THRESH 4
/* threshold for insertion */
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#define MTHRESH 6
/* threshold for median */
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typedef
struct
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{
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word
qsz
;
/* size of each record */
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word
thresh
;
/* THRESHold in chars */
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word
mthresh
;
/* MTHRESHold in chars */
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int (*qcmp) (
const
void
*,
const
void
*);
/* the comparison routine */
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}
qst_t
;
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static
void
qst
(
qst_t
* q,
char
*base,
char
*max);
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/*
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* qqsort: First, set up some global parameters for qst to share.
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* Then, quicksort with qst(), and then a cleanup insertion sort ourselves.
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* Sound simple? It's not...
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*/
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void
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qsort
(
void
*base,
uword
n,
uword
size
,
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int
(*compar) (
const
void
*,
const
void
*))
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{
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char
*
i
;
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char
*j;
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char
*
lo
;
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char
*
hi
;
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char
*min;
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char
c
;
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char
*max;
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qst_t
_q, *q = &_q;
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if
(n <= 1)
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return
;
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q->
qsz
=
size
;
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q->
qcmp
= compar;
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q->
thresh
= q->
qsz
*
THRESH
;
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q->
mthresh
= q->
qsz
*
MTHRESH
;
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max = base + n * q->
qsz
;
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if
(n >=
THRESH
)
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{
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qst
(q, base, max);
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hi
= base + q->
thresh
;
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}
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else
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{
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hi
= max;
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}
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/*
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* First put smallest element, which must be in the first THRESH, in the
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* first position as a sentinel. This is done just by searching the
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* first THRESH elements (or the first n if n < THRESH), finding the min,
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* and swapping it into the first position.
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*/
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for
(j =
lo
= base; (
lo
+= q->
qsz
) <
hi
;)
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{
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if
((*compar) (j,
lo
) > 0)
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j =
lo
;
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}
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if
(j != base)
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{
/* swap j into place */
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for
(
i
= base,
hi
= base + q->
qsz
;
i
<
hi
;)
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{
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c
= *j;
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*j++ = *
i
;
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*
i
++ =
c
;
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}
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}
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/*
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* With our sentinel in place, we now run the following hyper-fast
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* insertion sort. For each remaining element, min, from [1] to [n-1],
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* set hi to the index of the element AFTER which this one goes. Then, do
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* the standard insertion sort shift on a character at a time basis for
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* each element in the frob.
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*/
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for
(min = base; (
hi
= min += q->
qsz
) < max;)
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{
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while
((*q->
qcmp
) (
hi
-= q->
qsz
, min) > 0);
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if
((
hi
+= q->
qsz
) != min)
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{
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for
(
lo
= min + q->
qsz
; --
lo
>= min;)
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{
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c
= *
lo
;
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for
(
i
= j =
lo
; (j -= q->
qsz
) >=
hi
;
i
= j)
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*
i
= *j;
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*
i
=
c
;
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}
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}
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}
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}
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/*
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* qst: Do a quicksort. First, find the median element, and put that one in
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* the first place as the discriminator. (This "median" is just the median
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* of the first, last and middle elements). (Using this median instead of
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* the first element is a big win). Then, the usual partitioning/swapping,
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* followed by moving the discriminator into the right place. Then, figure
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* out the sizes of the two partitions, do the smaller one recursively and the
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* larger one via a repeat of this code. Stopping when there are less than
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* THRESH elements in a partition and cleaning up with an insertion sort (in
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* our caller) is a huge win. All data swaps are done in-line, which is
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* space-losing but time-saving. (And there are only three places where this
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* is done).
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*/
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static
void
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qst
(
qst_t
* q,
char
*base,
char
*max)
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{
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char
*
i
;
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char
*j;
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char
*jj;
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char
*mid;
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int
ii;
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char
c
;
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char
*
tmp
;
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int
lo
;
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int
hi
;
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int
qsz = q->
qsz
;
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lo
= (int) (max - base);
/* number of elements as chars */
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do
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{
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/*
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* At the top here, lo is the number of characters of elements in the
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* current partition. (Which should be max - base). Find the median
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* of the first, last, and middle element and make that the middle
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* element. Set j to largest of first and middle. If max is larger
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* than that guy, then it's that guy, else compare max with loser of
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* first and take larger. Things are set up to prefer the middle,
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* then the first in case of ties.
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*/
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mid =
i
= base + qsz * ((unsigned) (
lo
/ qsz) >> 1);
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if
(
lo
>= q->
mthresh
)
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{
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j = ((*q->
qcmp
) ((jj = base),
i
) > 0 ? jj :
i
);
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if
((*q->
qcmp
) (j, (
tmp
= max - qsz)) > 0)
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{
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/* switch to first loser */
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j = (j == jj ?
i
: jj);
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if
((*q->
qcmp
) (j,
tmp
) < 0)
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j =
tmp
;
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}
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if
(j !=
i
)
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{
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ii = qsz;
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do
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{
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c
= *
i
;
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*
i
++ = *j;
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*j++ =
c
;
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}
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while
(--ii);
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}
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}
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/* Semi-standard quicksort partitioning/swapping */
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for
(
i
= base, j = max - qsz;;)
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{
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while
(
i
< mid && (*q->
qcmp
) (
i
, mid) <= 0)
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i
+= qsz;
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while
(j > mid)
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{
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if
((*q->
qcmp
) (mid, j) <= 0)
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{
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j -= qsz;
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continue
;
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}
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tmp
=
i
+ qsz;
/* value of i after swap */
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if
(
i
== mid)
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{
/* j <-> mid, new mid is j */
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mid = jj = j;
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}
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else
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{
/* i <-> j */
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jj = j;
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j -= qsz;
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}
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goto
swap;
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}
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if
(
i
== mid)
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{
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break
;
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}
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else
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{
/* i <-> mid, new mid is i */
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jj = mid;
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tmp
= mid =
i
;
/* value of i after swap */
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j -= qsz;
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}
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swap:
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ii = qsz;
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do
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{
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c
= *
i
;
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*
i
++ = *jj;
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*jj++ =
c
;
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}
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while
(--ii);
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i
=
tmp
;
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}
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/*
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* Look at sizes of the two partitions, do the smaller one first by
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* recursion, then do the larger one by making sure lo is its size,
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* base and max are update correctly, and branching back. But only
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* repeat (recursively or by branching) if the partition is of at
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* least size THRESH.
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*/
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i
= (j = mid) + qsz;
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if
((
lo
= (
int
) (j - base)) <= (
hi
= (int) (max -
i
)))
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{
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if
(
lo
>= q->
thresh
)
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qst
(q, base, j);
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base =
i
;
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lo
=
hi
;
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}
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else
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{
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if
(
hi
>= q->
thresh
)
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qst
(q,
i
, max);
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max = j;
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}
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}
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while
(
lo
>= q->
thresh
);
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}
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/*
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* fd.io coding-style-patch-verification: ON
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*
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* Local Variables:
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* eval: (c-set-style "gnu")
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* End:
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*/
tmp
u32 * tmp
Definition:
interface_output.c:1078
clib.h
THRESH
#define THRESH
Definition:
qsort.c:36
MTHRESH
#define MTHRESH
Definition:
qsort.c:37
qst_t::qsz
word qsz
Definition:
qsort.c:41
hi
vl_api_ip4_address_t hi
Definition:
arp.api:37
c
svmdb_client_t * c
Definition:
vpp_get_metrics.c:48
uword
u64 uword
Definition:
types.h:112
qst
static void qst(qst_t *q, char *base, char *max)
Definition:
qsort.c:145
i
sll srl srl sll sra u16x4 i
Definition:
vector_sse42.h:261
size
u32 size
Definition:
vhost_user.h:125
qst_t::qcmp
int(* qcmp)(const void *, const void *)
Definition:
qsort.c:44
qst_t::mthresh
word mthresh
Definition:
qsort.c:43
word
i64 word
Definition:
types.h:111
qsort
void qsort(void *base, uword n, uword size, int(*compar)(const void *, const void *))
Definition:
qsort.c:56
qst_t::thresh
word thresh
Definition:
qsort.c:42
qst_t
Definition:
qsort.c:39
lo
lo
Definition:
vector_altivec.h:95
extras
deprecated
vppinfra
qsort.c
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